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Cuda update mac mojabe
Cuda update mac mojabe










  1. CUDA UPDATE MAC MOJABE DRIVERS
  2. CUDA UPDATE MAC MOJABE DRIVER
  3. CUDA UPDATE MAC MOJABE PRO
  4. CUDA UPDATE MAC MOJABE CODE

I couldn't say what the specific issues are.

cuda update mac mojabe

CUDA UPDATE MAC MOJABE CODE

So they can't port code from anything else, it is all going to be written from scratch, and the potential market is, sadly, quite small in comparison to all others NVIDIA competes in.

CUDA UPDATE MAC MOJABE DRIVER

So now the issue is the glacial pace NVIDIA is developing the updated driver that supports Metal, which I would also point out is specific to MacOS, whereas OpenGL was used on Linux and to some degree on Windows (albeit not as much as DirectX). The real issue is Apple deciding to deprecate OpenGL, and sadly that ship has very much sailed. I don't see how that could possibly be the case. But if you believe that it is so simple as Apple stopping the release of an otherwise fully functional Mojave driver and if enough people use some hashtag, with enough outcry, the problem can be immediately solved. I am pissed about the situation as much as anyone else. They aren't blocking a perfectly working and ready to go driver. It is simply not in Apple's own best interest to do that. Seriously though, just think about it: why has no one ever been able to come up with a compelling, logical, sensical reason as to why Apple would block a finished, working, good-to-go graphics card driver? How could this possibly benefit Apple? It wouldn't. And one that has already been contradicted by other official statements from NVIDIA statements made in support tickets posted in this very thread. Your assumption that this is some sort of political decision on Apple's part is just that, an assumption. People who don't like it don't use Apple products, and there is nothing wrong with liking or not liking, using or not using Apple or any other brand of tech, 'holy wars' or not). There are plenty of disadvantages to this walled garden model as well, and it boils down to personal preference, that's all. (Note: I am not saying this is 'better' or 'correct' or anything. This is the entire reason Apple even exists. People who value that and want that are Apple's entire customer base. That's Apple's entire business model for f-k's sake.įor better or worse, they try to control their platforms to create a walled garden where a certain expectation of stability, security, quality, performance, and compatibility can be not just expected but relied upon. And that is is because it didn't meet a certain minimum expectation of quality. Apple has always refused approval for stuff for one reason. We KNOW why Apple would not approve drivers.

cuda update mac mojabe

It would damage the reputation of both Apple and NVIDIA if they approved something in such a state. What, exactly, is the course of action you want to happen? What would you have Apple do? Unblock a driver that won't even work, that isn't finished and doesn't have working or complete Metal support? OpenGL programs could be accelerated, but most of macOS itself couldn't be. Yet here we are, with your #UnblockNVIDIA hashtag. If this still isn't clear enough, Mojave deprecated OpenGL entirely and the operating system no longer uses it.

cuda update mac mojabe

What is ridiculous is that his is hardly unreasonable, considering that the entire operating system's GUI and window manager renderer uses Metal and only Metal for hardware acceleration.

CUDA UPDATE MAC MOJABE DRIVERS

As per statements made in support tickets by NVIDIA that were subsequently posted in this thread, the issue is that Apple requires that any video drivers from Mojave onward support Metal and NVIDIA is still working on adding Metal support, and Apple won't approve the driver until this support is complete and meets some kind of reasonable expectation for stability and performance. I don't understand why this is still being so widely misunderstood. This post on the NVIDIA forum puts the current situation well:

CUDA UPDATE MAC MOJABE PRO

In terms of pressure towards Apple dropping the fight and accepting NVIDIA back again, there's a 16k+ signatures online petition and the newly announced, more modular & pro-focused Mac Pro could be another vector, but I wouldn't hold my breath until year-end.

cuda update mac mojabe

There are some renewed hopes for a community-driven compatibility layer as Apple announced a DriverKit API alongside macOS 10.15 Catalina, but these may fall short if the support is merely at user (not kernel) level. Sadly, it could be that there's a driver ready for months already but the standoff keeps it unavailable (see post). I have been following the discussions around this last month and although there are some workarounds available, they focus on much simpler compatibility than actual hardware acceleration & CUDA (see post). The "political" deadlock is still on between NVIDIA and Apple, unfortunately.












Cuda update mac mojabe